Configure your IDE for wxWidgets
wxWidgets is natively supported by a number of IDEs. However, some of them must be set up manually to be able to find the symbols declared in wxWidgets headers. There are two reasons for this requirement:
- wxWidgets headers do not reside in the system's include paths but in a subdirectory thereof (display the includes via
cpp -v
). - wxWidgets relies on pre-processor defines to determine details for compilation.
Both are generated by the wx-config
shell script. Hence, one can use this script to display the required values.
wx-config --cxxflags
On my system, the above yields
-I/usr/lib/x86_64-linux-gnu/wx/include/gtk3-unicode-3.0 \
-I/usr/include/wx-3.0 \
-D_FILE_OFFSET_BITS=64 \
-DWXUSINGDLL \
-D__WXGTK__ \
-pthread
The first two lines add the paths (after -I
) to the list of directories to be searched for header files. The lines starting with -D
are preprocessor definitions and get processed as if they appeared during translation in a #define
directive.
KDevelop
To configure an existing KDevelop project
- select
Project->Open Configuration...
from the menu - click on
Language Support
and add the include paths - switch to
Defines
and add all required entries
Make sure not to copy the values from my system but use the output created by
wx-config --cxxflags
on your own system.